予告 – 究極の基本ガイド
基本の決定版ガイド
真の基本
テントから始めましょう
光るバックパックからアイテムを取り出します。 3アイテム限定。あなたはすでにヘルメットを常にかぶっています。
目的を確認する
墓を開く
金をつかむ/目標をつかむ/ミイラを特定する
内部チャンバーを開く
メインアイテムをつかみます。手がいっぱいになると、現在持っているアイテムがドロップします。
壁にランダムに現れる青いレバーを見つけてください。
ミイラを脱出し、車両に到達します。生存者を待つ必要があります。アイテムを車に降ろすことができます。
オフィス
開始部屋
コンピューター:伝承とアイテムを見る
バスルーム:鏡の外観を変更
見つけた装身具
あなたが見つけた珍しい彫像 (テスト:これがホストまたは自身のアイテムを表示するかどうか.)
アイテム:光るおもちゃ
これはすべてのアイテムと、それらが行う/検出するものです。死亡時にアイテムを失うことはありません。目的/証拠については、ガイドでさらに確認してください。
写真カメラ:いろいろなものの写真を撮ります
コンパス:方向/磁気歪み。床とスピン中に検出できます
フラッシュ ライト:照明/電気的障害
ガイガー カウンター:放射線検出
ハンドヘルド ラジオ:Tunes/Mummy の注意をそらす (テスト中)
HardHat:スターティング ライト
ヘカのお守り:(テスト中)
ライター:トーチ/ウォール トーチの点火 (ミイラを燃やすテスト)
金属探知機:金属物体のスキャンに使用
検出:ウォール トーチ/他のプレイヤー/彫像/金/トラップ フロア/ミイラ識別?/(テスト)
レーダー センサー:レーダー マップ上で検出 (テスト)
Radar System:Improves info shown(Testing)
Smart Watch:Better voice in game
Tablet:(Testing)
Torch:Light/Set mummy ablaze
Objectives:Earn That EXP
These are some of the objective that appear and how to complete them. It will give you a sound if done right and updates your tasks under L. For photo shots, needs to be decent.
Retrieve the relic of the mejai
1. Get to inner chamber
2. Get to car and drop item close to backend
3. Leave friends behind
Gold:Find the various piles on floor/inside sarcophagus laying on floor.
Doesn’t count for hidden treasure room/hidden room/ gold in coffins
Lore Pages:Blue and looks like scroll
Capture proof of the mejai’s existence:Snap a pic of him.
Shadow form doesn’t count!
Photograph the inner tomb sacrophagus:Open the main door and snap a pic
Gather evidence of preserved remains:Snap a pic of a mummy; Moving or still
Take a picture of the hidden treasury:Snap a pic of inside
Verify reports of past explorations:Snap a pic of a skeleton. 4 spots to find him.
Middle of room pit
Spike Trap Room
Spike Trap Gap
Prisoner Room
Snap a shot of a royal mummy:Blue and Gold
Picture of hieroglyphics:Snap a pic
Hidden objective:Serious…You figure this out, DM me.
Starting Tent:Whats That Do
Whats in the tent and what it does.
Your Starting bag:Unless item share is on, its only yours to touch.
Radar:View what happening. Yellow Square:Starting area. Arrows are players(Testing)
Picture Screen:View everyone’s photos, only shows most recent
Objective Screen:Have to select to view objectives
Levers:Were Do They Go
So far I’ve found 3 different levers. All levers can be either on a wall, behind a burn pillar, or even in the inner chamber. Single player once toggled good. Multiplayer, sync flipping.
Blue Lever:Open the entrance
Blue Lever Inside:Can be anywhere (Testing early detection)
Prisoner/Man Tied:Opens the room to prisoner.
Closed Eye/Line of beads:Opens the hidden treasure room
This shows the level inside the inner chamber
Behind a burn pillar
All leads to the treasure room, a wall will lift up. You can early detect it by looking at the radar and noticing a room that long but you can’t walk in.
Traps:Rock Fall, You Die
These are the various traps I’ve encountered. (Lots of testing still)(Also Damage numbers)
Boulder #1:Gold in path of boulder. Run in and then out to dodge.
Boulder #2:Just run by
Swing Trap:Sometimes has levers. Just wait to pass (Testing)
Floor Spikes:Has gold/Levers/Dead explorer
The room is made up of 16 spaces of spikes. Metal detector is used to get by. Otherwise you walk slowly and if it spikes you, don’t go that way. With the metal detector, its hard to detect while standing without the upgrades. Just crouch and it will show better.
Good to walk
Bad to Walk. Doesn’t Matter how much red dots, any is bad.
There are spikes in other places, if I find something of interest, I’ll upload.
Rooms:So Many
Don’t know if any rooms symbolize anything yet, just gonna list the ones I’ve found.
Not gonna relist traps or other rooms in guide.
Stairs:Starting Room
Prisoner Room:Need lever to access, has gold/dead explorer)
Big Coffin Room
Royal Coffin Room
Room with monkey
Large Red Pillar
Room with pit in middle
Statue Facing Corner
Statues Facing Away
Many Coffin Room
Treasure Across Pit:Not sure how to pass
Prison Room
Evidence For Mummy:Choose Your Mummymon
These are the difference evidence in game to identify the mummy.
These [] are what it might sound like text
Destruction – Breaking of pots [Breaking sound]
Extinguished Flames – Hear a whoosh and blows out flames [Hard Wind sound] NOT! to be confused with torches just going out.
Reanimation – Moving mummies.
Magnetic Distortion – Gurgling sound [Gurgling/Gameboard spinner] Have your compass out and it will spin around a few times. (Testing leaving on floor)
Voices – Talking [Ancient words of scary (Hey) (Whispering)]
Radar Detection – (Testing)
Tremors – [Shaking sounds] Similar to when you first open the door
Disturbed Tombs – Open/closes tombs on there own (Testing)
Radioactivity – Use Geiger counter (Testing)
Metallic Signature – Metal Detector goes off without metal present(Testing)
Footsteps – [Quick Running Sounds] These footsteps are louder then normal ones
Electronic Disturbances – Turns Lights on/off on headlamp/Flashlight (Testing Other devices)
Tips for Mummies Here:
W.I.P.